A playground with more ways in
Different hands, different devices, different ways to play. Here is what the current version supports—and where a grown-up may need to help.
Controls at a glance
| Experience | Keyboard | Mouse or touch |
|---|---|---|
| Wonder Smash | Letters, numbers, arrows, Space | Tap the scene or on-screen keys |
| Glow Studio | Letter keys change colour; Space stamps | Drag to draw; tap tools |
| Pocket Orchestra | Letters play notes; Tab and Enter operate beat buttons | Tap musicians and sequencer steps |
| Star Sailor | Arrow keys or WASD steer; Space boosts | Move the mouse or drag to steer |
Adjusting the experience
Open Play settings to mute sound, adjust volume, reduce motion, or disable mouse trails. Your system's reduced-motion preference is used on a first visit. Reduced motion removes decorative movement; Star Sailor still requires position changes to play.
Navigation
The site has a skip link, visible keyboard-focus indicators, labelled controls, semantic headings, and responsive layouts. Press Escape to leave an active game or close a settings dialog. No game prevents operating-system shortcuts.
Known limits
The art and exploration games rely on visual canvas content. Screen readers receive instructions and status updates, but cannot fully describe every drawing or visual effect. Glow Studio's freehand drawing requires pointer input. Star Sailor requires steering and visual target finding. We do not claim full accessibility conformance.
Help us improve
If something is difficult to use, the help page explains how to prepare a useful report. Include the device, browser, game, and the control that was difficult; do not include a child's personal information.